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What is Dungeons and Dragons? 

Dungeons and Dragons is a tabletop, role-playing game. Games are run by a GM (Game Master) who serves as the storyteller. 
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The game involves puzzles, strategizing, collaboration, and lots of imagination. 
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What do you need?

How do you play? 

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Polyhedral dice 

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Step 1: Create a story (The GM will create a general storyline for players to follow)

 

Step 2: Players and GM create characters (It is important to know the world setting of the story in order to create characters that best fit the setting) 

 

Step 3: Play the game 

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  Step 3a: The GM sets the tone and starts things off with details of where the characters are and the general gist of what the world is like and possible goals to accomplish. 

 

  Step 3b: Players decide their actions to move the story along. 

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Gameplay ultimately relies on players making various decisions that move the plot along. Every action and choice has a direct effect on the story and could potentially change the original intended course. 

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All players roll die (typically the 20-sided dice) in order to determine how well they execute their actions. It is up to the GM to decide if the players roll high enough to succeed on an action or fail. 

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**Tip: Keep it simple! If you're just getting into the game, keep it simple. Warm up with an easy game and a short, simple storyline. Plot a couple of puzzles, set goals for players to achieve along the way, and most of all, have fun! 

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Pencil, pen, and notebook
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A story 
Fantasy Gaming
Imagination 

Why D&D? What is the point?

Dungeons and Dragons and other various role-playing games give learners the opportunity to explore and apply learned concepts, increase interest, and facilitate collaboration and communication. 

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Utilizing this method of teaching, encourages students to be self-motivated and self-driven by presenting the learning material as something enjoyable through participating in goal-oriented gameplay. 

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