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Tips and Strategies 

Finding out how to implement games is always a challenge. Here's some tips and strategies for integrating D&D into instruction. 

English

- Have students to develop background for their characters where they will need to write a short paper on who their characters are. (Describe what character looks, their motivations, history, etc)

 

- Have students keep a journal to record events that happened during the game and have them reflect on what happened, what they would do differently next time or what worked out well.  

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- Develop and write a set of rules and instructions for sessions, have students demonstrate their understanding and comprehension through gameplay. 

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- Integrate vocabulary words into the adventure to test students understand the meaning of the words 

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Math 

- Develop math problems for students to solve during their quests (Ex: When in combat, if players move in increments of 5 feet and the max movement is 30 feet. How many times can the player move?) 

 

- Use basic mathematic concepts throughout game (Ex: Give your players' characters' a set amount money to keep in their pockets, when they need to purchase an item, have them solve the amount to give and the proper change.) 

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Social Studies 

- Develop characters and setting appropriate for specific time period according to social studies theme.  (EX: If you're teaching a lesson on the pilgrims, you may consider using Cape Cod as your setting. You, along with your students, will develop characters suited for that time period) 

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- Develop potential obstacles for students that may have been a challenge for those during that time period. 

 

- Social studies follows a linear path. Students will need to understand and develop chronological thinking and awareness to follow the story itself. 

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Science 

- Develop riddles for students to solve in order to progress forward 

 

- Incorporate science elements into quests and gameplay (Ex: flora/fauna identification)

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Collaboration/ Communication 

- Have students work in teams to accomplish goals 

- Encourage students to share their opinions and concerns with their peers or brain storm possible strategies. 

- Work as a class to develop house rules for gameplay 

- Before beginning a journey, design gameplay as a class, review basic concepts, and establish setting, main objectives, and characters to ensure smoother gameplay. 

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