In this section, you will learn how to be a Game Master (GM) and understand the benefits of game-based learning games like Dungeons and Dragons in the classroom.
What does it take to be a GM?
The GM is responsible for guiding the players on their journey and creating the world for the players to immerse themselves in. This, of course, means planning is needed.
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Planning a D&D session, is similar to planning a lesson
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Consider your learning objectives
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What do you want your students to learn? ​
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How do you want them to demonstrate that knowledge?
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Consider the materials you'll need
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Maps, short readings, pictures, videos, etc. (See Resources for pre-generated material) ​
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Plan to incorporate obstacles and problems (lessons)
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Present these as learning opportunities. ​
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What do they need to do here? How do they overcome this obstacle? (These will help your students build upon their skills and gain experience)
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Give your students choices
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For younger students, it may be difficult trying to give them full reign over their choices, however, is important that students have the ability to choose their actions
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This makes the game player-oriented/student-oriented ​
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Invite risks and normalize failure
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D&D is unique in that it allows players a safe space to take risks and make mistakes. This is how we learn.​
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It is important for students to understand that failure is not the opposite of success but rather a part of it. ​
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As the GM, encourage students to take risks, to try and try until they manage to succeed. ​
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Incorporate "dungeons" or "puzzle rooms"
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Consider these your tests/quizzes to check how much your students have absorbed ​
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Create a story/world
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Your job as the DM is not to get your students actively involved in this adventure you have planned for them. You will work together to collaboratively tell this story. ​
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Actions directly affect the story and evolve based on choices
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It is important to emphasize teamwork/collaboration
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You don't have to "reinvent the wheel" ​
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Check Resources for pre-generated materials and modify to fit your lessons and class ​
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D&D is very flexible and is essentially what YOU make out of it ​
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